Math Flash
A ghost is moving toward the diamond. Each player has a fairy and their own buttons: the first to tap the right answer casts a spell, stops the ghost and scores a point. A mistake locks that player’s buttons until the next question.
The game opens full page, with no ads and no sign-up.
- Level
- Grades 1–5
- Way of playing
- Solo or in teams
- Suggested time
- 5 to 10 min
- Game languages
- French · English · Spanish
- Price
- Free
What pupils practice
- Build fluency in addition and subtraction, up to 20 and then with two digits.
- Memorize the times tables for 2 to 5 and 10, then 6 to 9.
- Find the divisions linked to the times tables.
- Answer quickly without guessing.
How to play
- Choose 1 to 4 players and, if you like, type their names.
- In the settings, choose the operations and their level, the number of questions, the number of answer choices and the time per question.
- A ghost moves forward as time passes. The first to tap the right answer stops it and scores a point.
- A mistake locks the player’s buttons until the next question. At the end, the player with the most points wins.
In the classroom
Bring four pupils to the board while the others work on mini whiteboards. A short game lets you change players often.
On a tablet or phone, a pupil can also practice alone.
Useful settings
- Each operation has two levels.
- The number of questions and answers, and the time per question, are set before playing.
- The game adapts to computers, tablets and phones.