Tug of War
Two teams, one rope, one screen. Each right answer pulls the rope one step toward that team, and a mistake gives the other team half a pull. The first team to get a lead of five pulls wins.
The game opens full page, with no ads and no sign-up.
- Level
- Grades 1–5
- Way of playing
- Solo or in teams
- Suggested time
- 5 to 15 min
- Game languages
- French · English · Spanish
- Price
- Free
What pupils practice
- Build fluency in addition and subtraction, first up to 20, then with numbers from 10 to 99.
- Memorize the times tables from 2 to 10 and exact divisions.
- Calculate accurately under the pressure of the game.
- Work together as a team to find the answer.
How to play
- Choose the mode: two teams on the same screen, or one team against the robot.
- Choose the number pad or 4 answers to tap, then the same or different calculations for each team.
- Each team types its answer and presses PULL. A right answer pulls the rope one step, a mistake gives the other team half a pull.
- The first team to reach its side, with a lead of five pulls, wins the game.
In the classroom
Send two representatives per team and change at each round. Seated pupils work out the answer on mini whiteboards and can take over at any time.
With the whole class, write down the calculations that cost half a pull and go back over them at the end of the game.
Useful settings
- Six calculation buttons: addition and subtraction at two levels, multiplication and division.
- You can type up to 100 class questions.
- For two teams to play at once, the board must accept at least two simultaneous touches.