Roman Numeral Temple
Each correct answer adds a piece to the team’s temple: the steps, the columns, then the frieze and the pediment. The frieze shows the score in Roman numerals. After a mistake, the card splits the number into thousands, hundreds, tens and ones, and names the rule that was broken. Tito, the Roman owl, cheers the class on.
The game opens full page, with no ads and no sign-up.
- Level
- Grades 3–6
- Way of playing
- Solo or in teams
- Suggested time
- 5 to 20 min
- Game languages
- Arabic · French · English · Spanish
- Price
- Free
What pupils practice
- Know the 7 symbols: I, V, X, L, C, D and M.
- Read and write numbers in Roman numerals, up to 20, 100, 1000 or 3999.
- Apply the rules: adding, subtracting (IV, IX, XL, XC, CD, CM), never more than 3 identical symbols.
- Compare two Roman numerals and tell the time on a Roman numeral clock.
How to play
- Choose an activity: read, write, compare, correct form, the clock, or all mixed.
- Choose how far the numbers go, then the whole class or 2 to 4 teams taking turns.
- Pupils answer with buttons, or with a keypad: digits to read, the symbols I V X L C D M to write.
- The team with the most finished temple wins; the cheat sheet shows the symbols and rules.
In the classroom
Start up to 20 with I, V and X, then add L, C, D and M.
After a mistake, have pupils read the breakdown aloud: XL plus VII, 40 plus 7.
Useful settings
- Numbers up to 20, 50, 100, 1000 or 3999.
- 10, 15 or 20 questions for the class, 5, 8 or 10 per team.
- The game can be played in English, French, Spanish and Arabic.